Sunday, March 16, 2014

20: 1000th Hour

Remember back in February when I promised updates?  I sure do.  I meant it too.  The reason for this posting is because I wanted to showcase progress, but nothing has been finished.  I have been hard at work though and I wanted to express that.  I keep track of my hours worked on Space Frontier, and yesterday I reached a pretty impressive milestone.  Hour 1,000.  This makes sense, considering I've been working on the game for about a year and have spent 20 or so hours a week on average working on it.  I talked to John about this and he asked if I included our time talking about game design on the phone with him and I said no.  We agreed that 100 hours was a conservative estimate.

Point is, progress is being made constantly.  Delays abound, but the core of the game has been looking really solid for a long time and now we're just improving things or tightening the mechanics.  As a final note, I took a screenshot of my computer screen with a lot of the new stuff on it and wanted to leave it here for people to see.

I hope to get a "STATE OF THE PROTOTYPE" done before the end of March, but even if I don't, know that progress is being made and John and I are hard at work.