Wednesday, May 21, 2014

23: - Kickstarter Launch Day!

Today is the day.  After numerous trials and tribulations, it is finally here.  Kickstarter Launch Day.


Our Kickstarter campaign is going to run from May 20th to June 28th and our funding goal will be $35,000. That sounds like a lot, but in order to make the game affordable for everyone, a larger print run of 1,500 units is required.  When accounting for start-up tooling costs as well as shipping pallets across the ocean and then to backers, that's the number that it has to be.  What money is leftover John and I will use to finish the game's art.  We have stretch goals planned for over the $100,000 mark, which is probably too optimistic but we'd rather have a plan now then try to come up with one later.  Rest assured that the money will be used to improve game components, add custom dice, and finally miniatures to replace the cardboard cutout fleet markers.

Minimum pledge to get a full copy of Space Frontier will cost $39, but a pledge of merely $1 will give backers access to the Print and Play version of the game so they can try it out for themselves to see if they want to commit to a higher pledge or just to help John and I out on play-testing by sharing their experiences.  If being immortalized within the universe of a board game is your thing, there are also several pledge levels that allow backers to name some important element in the game, such as player factions, planets, or trade guilds.  Finally, if you're crazy, made of money, or just REALLY want to support the project (perhaps all 3), there will be an epic level reward that involves a double sized version of Space Frontier with 3D printed miniatures scaled to fit the new 2X sized map.

To say I'm excited would be an extreme understatement.  Please go check out our page, ask questions, give us feedback, and tell anyone you know who you think might be interested in checking out Space Frontier and potentially helping to make it a reality.


Thursday, May 15, 2014

22: May - State of the Prototype

The latest Space Frontier Prototype is done.  So far I've sliced out 2 copies and the only reason I don't have more is my aching hands.  Seriously.  You can only wield a pare of scissors and an Exact-o-knife for so long.

Overall, the game feels good.  Play testing is finding less and less faults in the rules and overall games are completing faster and players are having more fun.  The rulebook was finalized about 5 days ago and despite slight tweaks has remained intact.  I'm looking to get a lot more people to play Space Frontier and so I've been trying to set up a Demo Day over at Card Kingdom in Seattle on the 19th of May.

The Kickstarter launch date is actually even closer than that.  John and I are looking at 2 PM on May 17th.  As of this post, that is less than 48 hours away.  We have a lot to do.  In the meantime however I wanted to show off some pictures of the completed Prototype that has been the fruit of over a year of labor.  I'm quite proud of it and hope that its quality speaks for itself.

I will have more updates soon about our Kickstarter Campaign, the game box, and overall news in the coming weeks.

More Pictures are after the break.