Very early in the project, John whipped up this over the course of a day.
I thought it looked fantastic as a jumping off point and threw some spaceships together by just recoloring some pictures I swiped off the internet.
Before long, we had them printed out and cut out and were well on our way to discovering the look for our game that we wanted.
It doesn't look like much, but it was a very promising start and immediately told us many things.
- Our ships were too big. We would have to make them much smaller.
- The cards that kept track of the ship fleets would have to be re-organized.
- There was no place to keep your resources.
- We needed rules for all of the different locations like planets, asteroids, and various phenomenon.
This may have been the very beginning, but the game is continuing to evolve. We're on our 5th rendition of the map at this point, and the fleet card is on version 6 or 7 I think and there's another one that will be completed soon. In another post I'll go over some more modern views of the game elements and pieces but for now just know that it is a very time consuming process to make something and then trash it only a few weeks later so you can make a better version. It is worth it however. I'm always excited about how great the next version is going to look.